Pathfinder rpg the inner sea world guide pdf
It's okay - my GM cheats outrageously (er, I meant to say "customizes"), so it probably won't really matter. Seeing as I am just about to depart to kill that NPC in my Kingmaker Adventure Path campaign, I'm feeling a little spoiled now.
Well, after I've read these brief little personality profiles of Adventure Path participants and fated NPCs, I learned the class and level of Castruccio Irovetti, the ruler of the River Kingdom of Pitax. In fact, the balance of the book is about 57 pages of material that would have fit right at home in Ultimate Magic.
However, as I explained above, that's not what Inner Sea Magic really is. Now, if Inner Sea Magic was actually a honest-to-goodness Campaign Book aimed at GMs, this small two page+ section on personalities would have been fine to include. It feels like filler, to be perfectly candid, but in fact it's worse than that as it actually does a small bit of spoilerific damage by listing the names and class levels of the Inner Sea's rulers. This treatment gives way to several pages providing names and class level breakdowns of major NPC rulers in the Inner Sea Region. A brief Gazetteer-style entry approach to the nations where magic is particularly strong in the Inner Sea region of Golarion provides a few highlights, but is largely repetitious of material found elsewhere. The least rewarding section of the book is the first part, which gives an overview of "Magic in the Inner Sea". Okay, not everything about Inner Sea Magic is awesome. In fact, if there was a single non-hardcover book published by Paizo that you should buy? That book would be Inner Sea Magic.
For the most part, Inner Sea Magic is really a 64 page Player Companion - and a damned fine one too, as it turns out. Ostensibly a Campaign Setting Book - this book is no such thing at all. Which brings us directly to the topic of this week's Paizo product review of Inner Sea Magic. There are a lot of Player Companion books which would benefit from a 64 page treatment. While the talk over the past year of moving the Players Companion to a monthly format has intrigued me, to be perfectly honest, I'd rather they increased the page count to 64 pages instead and kept it every other month. Easily locating a specific Player Companion on the shelf? Not so much. With a spine bearing a title that can be read when stored on the shelf, you can actually find a Campaign Setting book on the shelf when you are looking for one. Whatever your preference in terms of GM or player oriented material, there is no argument that the Campaign Setting books' larger format and perfect binding has a marked advantage. The focus of the Pathfinder Campaign Setting books is on providing GMs with all the setting information about Golarion’s regions and its various sects, personalities, and many other topics of special interest to Game Masters. The other product line, initially branded as “Pathfinder Chronicles” and now renamed to “ Pathfinder Campaign Setting” books, are 64 page perfect-bound books which release mostly monthly (there are other components to this line which are not books).
Pathfinder rpg the inner sea world guide pdf full#
The format has been threatening to expand into a monthly publication for quite some time now, but the logistics of making sure the production pipeline is full enough to permit a switch to a monthly format keeps delaying that oft-rumoured event. The " Player Companion" line uses a 32 page, stapled-cover format to release game world specific material aimed at players every other month. Instead, Paizo uses two alternating publications to detail the world of Golarion outside of the adventure context. While there are a few tables where Golarion specific gods are mentioned, for the most part, the hardcover rules are remarkably "Golarion free" in terms of how the rules attempt to be setting neutral. One of the hallmarks of Paizo’s Pathfinder RPG Hardcover line is that the books are intended to be setting neutral.